About Last Epoch Build Planner
Welcome to the Last Epoch Build Planner! This comprehensive tool helps you plan and optimize your character builds for Last Epoch, the time-traveling action RPG. Design powerful builds, allocate passive points efficiently, and master all classes.
What is Last Epoch?
Last Epoch is an action role-playing game (ARPG) developed by Eleventh Hour Games. Set in a world of time travel and temporal manipulation, players battle through different eras while building powerful characters with deep customization through passive trees, skills, and mastery systems.
How to Use This Build Planner
- Select Your Class: Choose from 5 base classes (Sentinel, Mage, Acolyte, Primalist, Rogue)
- Set Your Level: Input your character level (1-100) to see available points
- Allocate Passives: Click passive nodes to allocate points in the passive tree
- Plan Skills: Distribute skill points across your active abilities
- Optimize Gear: Plan your equipment slots and ideal affixes
- Export Build: Save and share your build with others
Last Epoch Base Classes
⚔️ Sentinel
Melee tank with heavy armor. Strong defense and crowd control.
🔮 Mage
Elemental caster with devastating spells. High damage from range.
💀 Acolyte
Death and decay specialist. Summons minions and drains life.
🐺 Primalist
Nature warrior with shapeshifting. Summons and melee hybrid.
🗡️ Rogue
Swift assassin with critical strikes. High mobility and burst damage.
Understanding the Passive System
Last Epoch features an extensive passive tree system:
- Passive Points: Earned by leveling up (max level 100)
- Base Passive Tree: Shared across the base class
- Mastery Trees: Specialized trees for advanced classes
- Notable Passives: Major nodes with powerful effects
- Path Optimization: Plan efficient routes through the tree
Mastery Classes
Each base class branches into 3 mastery classes at level 25:
- Sentinel: Void Knight, Paladin, Forge Guard
- Mage: Sorcerer, Spellblade, Runemaster
- Acolyte: Necromancer, Lich, Warlock
- Primalist: Beastmaster, Druid, Shaman
- Rogue: Bladedancer, Marksman, Falconer
Skill System Explained
- Skill Slots: Up to 5 active skills equipped at once
- Skill Specialization: Each skill has its own skill tree
- Skill Level: Skills level from 1-20 through use
- Skill Points: Allocated within each skill's tree for customization
- Synergies: Skills that work well together
Build Planning Tips
- Choose a Damage Type: Focus on physical, elemental, void, or poison
- Defense Layers: Stack health, armor, ward, dodge, or block
- Offensive Scaling: Maximize critical strike, increased damage, or attack speed
- Resource Management: Balance mana costs with regeneration
- Endgame Viability: Plan for Monolith of Fate and Arena content
- Leveling Path: Consider how your build progresses while leveling
Popular Build Archetypes
- Minion Master: Acolyte/Primalist summoner builds
- Melee Cyclone: Close-range spinning attacks (Sentinel)
- Spell Caster: Elemental or cold damage mage
- Bow Marksman: Long-range critical strike rogue
- Void Knight: Time manipulation melee hybrid
- Druid Shapeshifter: Transform between forms
- DoT Specialist: Damage over time (poison, bleed, ignite)
Gear and Affixes
Equipment planning is crucial for build success:
- Implicit Mods: Base stats on item types
- Explicit Affixes: Random mods (prefixes and suffixes)
- Crafting System: Add/modify affixes using Forging Potential
- Unique Items: Build-defining gear with special mechanics
- Set Items: Bonus effects when wearing multiple pieces
- Idols: Small socketable items with passive bonuses
Endgame Content Optimization
- Monolith of Fate: Endgame progression system
- Timeline Modifiers: Increased difficulty and rewards
- Boss Encounters: High health pools requiring sustained DPS
- Arena Waves: Endless survival mode
- Corruption Scaling: Higher corruption = harder content
Community Resources
- Official Last Epoch Forums for build sharing
- Build guides on YouTube and Reddit
- Discord community for theorycrafting
- Patch notes for balance changes
- Third-party build calculators and databases